I think it’s important to open a developer diary for Animation Coalition. Lets face it, I’m an amateur when it comes to coding, and could really use some help… at the very least a place to vent frustration of coding a very intensive site, while not really knowing what I’m doing. I think the best way to get this done is through a series of screencast vlogs where I show people around, my notes, where I plan on people going, etc. I’ve thought about blogging it, but I’m not sure this is something that I can really do through blogging. It just seems best done with screen casts. It won’t necessarily be tutorials, but more or less showing people around and how I made my way around some of the quirks of CakePHP.
FYI this is the transcript, for the first part of the screencast that I’ll be uploading to YouTube some time this next week or so.
Hello and welcome to my screen cast developer diary for Animation Coalition
My name is Cody Sortore, and if you are wondering what the Animation Coalition is, that is the primary purpose of this particular screen cast.
I would like to take a little bit of time to let you know who I am, what I am doing developing the Animation Coalition, and why I choose to do it.
Animation Coalition is a project I started developing almost a year ago, based on a desire to use Blender to create an animated video series.
I had several problems starting out with Blender. While I was learning the basics fairly well with the help of BlenderGuru.com and BlenderCookie.com
There was something missing… primarily a way to get a team together to work on blender projects, and figure out who was doing what work.
After seeing the results of BlenderGuru’s ultimate blender survey I found that I was not alone in this.
A large number of amature blender users were not making any money from using blender, but would one day like to… so I figured with my limited PHP coding experience
I might be able to make that a reality. Now I must warn any of you coders out there… I am not a professional coder. I have had a lot of experience editing PHP code
but starting from scratch is something outside my comfort zone. I have worked with small teams doing work from home on major websites. However, I was typically the
one breaking the sites that others were trying to code. Seriously, I worked for MTV doing exactly that. When they launched new sites it was my job to go through
and break everything I could before the 4chan kids got to it and give suggestions on how they could stop it from happening when the site was launched. Of course a
balance of user friendliness and security had to be reached, so we still had our fair share of attacks, which came to my secondary job of monitoring the chan groups
detecting an organized attack before it came about and alerting the security team. Anyways, my point is I have spent more time breaking websites than I have in building
them so please forgive some of my n00bish workarounds that will undoubtedly start showing themselves once I start showing some of my code. Any help or advice is
greatly appreciated as well.
Back to the problems facing Blender. Just out of high school I was facing similar problems getting a website development company going. And the problems were really
just the same as what is facing the Blender community now. Sure there are professionals who make a living often a good living using these technologies (back then
for me it was blogging, and now animation) but how does the small or medium sized guy with a one man operation get off the ground? Often taking on a project by
yourself with no formal training would take too long, something a client would not be willing to pay for your learning experience… and getting a “team” of people together
on a hope and a dream is very difficult if not impossible… so where does the average user go who wants to make a living, or at least a little change on the side go?
That is where my early days of website development came in handy to me. Because I did find several places to go. Now I may not have found them on my own, my
cousin was in the same “line of work” building websites and trying to monetize them. Together we found a couple of places that helped us take off where I eventually
got a job with MTV from the experience gained, and learned even more that has lead me to this point. The first place I want to talk about is PayPerPost. PayPerPost is
a blogging advertising company. It allows advertisers to pay bloggers for honest reviews of their products or services and link back to their website. It is beneficial to
both parties since advertisers get the exposure they need to sell products, and bloggers get paid to do what they are online to do! The next place I drew inspiration for
the Animation Coalition website I am working on is ActiveRain. ActiveRain is an online community for real estate agents. I joined because my cousin who got me into
building websites was also working on becoming a real estate agent, I joined ActiveRain to help him with Search Engine Optimization stuff, and also as a way to help myself
with the same issue which helped me earn more through PayPerPost, and other advertising mediums I was using at the time. What I found using ActiveRain is that
even though I didn’t really care very much about real estate… I was addicted to the website! I stayed on it and worked for hours to gain points… points that didn’t do
anything for me! Well, except give me better placement on the ActiveRain website, which helped SEO a little bit.
So when I set out to confront the issues facing the Blender community I took these past experiences and combined them into AnimationCoalition.com Which I would now
like to take you on a little tour around, I’m sure you will see some essence of where I am coming from and how my experience with these other sites has influenced me.
Filed by Cody Sortore at December 17th, 2012 under Wild Wild Web
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